2020 has been a good year for the gaming industry. A number of games released this year received very good critic scores and performed equally well in sales: The Last of Us: Part II, for instance. At the end of the year, there was the awaited release of the next generations of Microsoft’s Xbox and Sony’s PlayStation. They were both met with praise: the Xbox X Series was said to rival a PC’s power and the PS5 is an upgrade in visuals, controller, and power. However, stock for both consoles became a huge issue. We can’t talk about consoles without mentioning Google Stadia, which survived its first year and looks to the future to fulfil the promise of cloud-based gaming. A future which will likely be accompanied by VR technology which took a turn for the better with Oculus’s Quest 2 being met with adoration and glee. All this has been great. One notable improvement, though, as the world continues its search for equality for every race and gender, is the representation of women in the highest levels of the gaming industry.
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